Introduction to Game Development

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If you love games and want to learn how to make them then this course will start you down that path. Making games is a creative and technical art form. In this course you will familiarize yourself with the tools and practices of game development.

You will get started developing your own videogames using the industry standard game development tools including the Unity3D game engine and C#. At the end of the course you will have completed three hands-on projects and will be able to leverage an array of game development techniques to create your own basic games.

This course is for individuals interested in becoming a game designer game artist or game programmer.

WEEK 1
3 hours to complete
From Game Player to Game Developer
The only thing more fun than playing games is making them. You can make games. All it takes is some time a willingness to learn and a passion to create. You don't need to be a coder to make games. Part of the beauty of games is that they take a variety of skills to make. Art creativity and systems thinking are just as important as code. Join us in this journey into game making!
17 videos (Total 86 min) 7 readings 3 quizzes

WEEK 2
5 hours to complete
Intro to Unity3D Development
One of the reasons we use Unity3D is its visual editor which makes creating interactive games accessible to both creative and technical individuals. In this module you will create your first Unity3D project from start to finish. Using a variety of graphical and audio assets and a library of scripts you will create a simple model of our solar system. By the end of the module you should have a good understanding of the Unity3D editor and the workflow for creating games.
12 videos (Total 101 min) 3 readings 4 quizzes

WEEK 3
5 hours to complete
Creating Games in Unity3D
Unity3D is a powerful tool for creating games. In this module you will create your first actual game from start to finish called Roller Madness. This ball rolling game will introduce you to the concepts of physics health and damage pickups enemies spawners a user interface and a variety of visual and audio effects. This is your right of passage into game development!
17 videos (Total 127 min) 4 readings 5 quizzes

WEEK 4
6 hours to complete
Designing and Coding Gameplay Systems
Now don't get scared but games need code. Code is the canvas upon which game systems are painted. However that doesn't mean you need to be a C# ninja. In this module you will start to learn the ins-and-outs of programming C# in Unity. You will apply this knowledge to build a first person shooter game called Box Shooter. By the end of the module you will have the tools to begin to develop your own custom games!
21 videos (Total 144 min) 3 readings 6 quizzes


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Cung cấp bởi: Coursera /  Michigan State University

Thời lượng: 19 giờ
Ngôn ngữ giảng dạy: Tiếng Anh
Chi phí: Miễn phí / 0
Đối tượng: Mixed

Thông tin về nhà cung cấp

Coursera (/ kərˈsɛrə /) là một nền tảng học tập trực tuyến toàn cầu được thành lập vào năm 2012 bởi 2 giáo sư khoa học máy tính của đại học Stanford là Andrew NgDaphne Koller, nền tảng này cung cấp các khóa học trực tuyến (MOOC) cho cộng đồng người học online.

Coursera hợp tác với các trường đại học danh tiếng tại Bắc Mỹ và trên khắp thế giới, cùng với nhiều tổ chức khác để cung cấp các khóa học trực tuyến chất lượng, theo chuyên ngành và được cấp chứng chỉ trong nhiều lĩnh vực như kỹ thuật, khoa học dữ liệu, học máy, toán học, kinh doanh, khoa học máy tính, tiếp thị kỹ thuật số, nhân văn, y học, sinh học, khoa học xã hội , và nhiều ngành khác.

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